


The sender has to keep waiting for acknowledgements before sending the processed next packet. Int n // no of bits for the frame int m // no of frames from n bitsįor ( int i = 0 i RESEND THE FRAME) \n " Ĭout RESEND THE FRAME) RECIEVER : Frame 32 recieved correctly (Acknowledgement 32 recieved) RECIEVER : Frame 33 recieved correctly (Acknowledgement 34 recieved) RECIEVER : Frame 27 recieved correctly (Acknowledgement 34 recieved) RECIEVER : Frame 28 is damaged RECIEVER : Negative acknowledgement 28 sent RECIEVER : Frame 29 recieved correctly (Acknowledgement 35 recieved) RECIEVER : Frame 30 recieved correctly (Acknowledgement 36 lost) (SENDER TIMEOUTS -> RESEND THE FRAME) RECIEVER : Frame 31 recieved correctly (Acknowledgement 37 recieved) Want to continue. 0 Comments Stroke survivors are more physically inactive than even the most sedentary older adults, and low activity is associated with increased risk of recurrent stroke, medical complications, and mortality. After all of the data frames have been sent, the master can send a stop condition to the slave to halt the transmission. Characteristics of Stop and Wait ARQ: It uses a link between sender and receiver as a half-duplex link Throughput 1 Data packet/frame per RTT If the BandwidthDelay product is very high, then they stop and wait for protocol if it is not so useful. Int rw // tells expected frame public: void input() SIMULATE SELECTIVE REPEAT PROTOCOL # include # include # include # include # include # define TOT_FRAMES 500 # define FRAMES_SEND 10 class sel_repeat Stop and Wait used ARQ mainly implements the Sliding Window Protocol concept with Window Size 1 Useful Footing: Propagation Delay: Amount of time picked by a pack to make a physical journey from one router toward another router. Implementing stop and wait ARQ Ask Question Asked 8 years, 3 months ago Modified 8 years, 3 months ago Viewed 3k times 1 I am trying to emulate the protocol.
